Duffing equation

This simulation explores the Duffing equation, which reads (in dimensionless variables) as follows:
x'' + 2 γ x' - x (1-x2) = f cos ωt
where each ' denotes a time derivative.



Activities

  1. Solve the system with the default settings. Discuss the similarities and differences between the two graphics.
  2. Select a high value for N and look at the screen from a couple of meters: comment what you see.
  3. Try different values of N (and R) to get a good compromise between display quality and computing time.
  4. What happens in non-chaotic (conservative or dissipative) cases.
  5. Set γ = 0.1 and f = 0.3. Describe what is happening.



This is an English translation of the Basque original for a course on mechanics, oscillations and waves.
It requires Java 1.5 or newer and was created by Juan M. Aguirregabiria with Easy Java Simulations (Ejs) by Francisco Esquembre. I thank Wolfgang Christian and Francisco Esquembre for their help.